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Old Jan 12, 2008, 02:47 AM // 02:47   #21
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I personally hate drunkard, wisdom, sweet tooth etc, but that's the nature of getting max KoaBD. I do sometimes wish it was gameplay-only titles that were figured into maxing KoaBD, but I also do get moody and sometimes find it hard to call cartography "gameplay" so it doesnt really matter anyway. Titles are what they are. Have fun with the ones you have fun with so it doesnt make a chore of it. KoaBD is fine the way it is. If you want a max KoaBD title, you have to go into the farming titles.
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Old Jan 12, 2008, 03:06 AM // 03:06   #22
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It really IS worth the effort tho

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Old Jan 12, 2008, 03:16 AM // 03:16   #23
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Kill 10,000 zombies
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Old Jan 12, 2008, 03:21 AM // 03:21   #24
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Originally Posted by Malice Black
Kill 10,000 zombies
Problem is getting max Drunkard would make me a zombie. I just could never sit there and hit a button and then watch the clock for a couple minutes so I could time it right to hit the button again, then sit there and drool for a couple more minutes waiting to do it again. Noes! NOES! No idea what Anet was thinking with some titles like that, but sure, I understand people going for them and grats to those that have them.

Now, had max Drunkard been called "Drunken Master" I'd have gone for it just to have those words under my feet. Go figure.
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Old Jan 12, 2008, 03:27 AM // 03:27   #25
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Kill 10,000 zombies is my goal in HG:L Wasn't really GW related. I'm bored so I'm posting random shit.

Last thing GW needs is more titles. GW needs a complete overhaul, which won't happen.
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Old Jan 12, 2008, 03:38 AM // 03:38   #26
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Quote:
Originally Posted by Malice Black
Kill 10,000 zombies is my goal in HG:L Wasn't really GW related. I'm bored so I'm posting random shit.
lol I know. Me too. Just tried a bit to bring it around to back on topic.
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Old Jan 12, 2008, 03:41 AM // 03:41   #27
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Ahh topic...

Titles keep the game alive...barely. So, Aion could be good...
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Old Jan 12, 2008, 03:44 AM // 03:44   #28
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Quote:
Originally Posted by Abnaxus
The point is: I really regret the idea of buying a title.
My considerations are more related to game design than to the difficulty of achieving buyable titles.

I would prefer that A.net had been less lazy and designed challenging titles which involve skill more than time, instead of something like "use you dusty ectos, buy sweets, and click on them 10.000 times". This seems very poor to me.
They did. The other 26 titles that already did. Railing against them puttin in 4 money sink titles (chest hunter is arguable about being a money sink, because in the long run, the drops should make up for a lot), and saying that they should have made more than 26 "gameplay" titles, isn't really all that fair. It's not like there's a dearth of content for you, or that most of the titles are gold sinks with nothing to do with the game.
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Old Jan 12, 2008, 07:27 AM // 07:27   #29
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Why just 4 more?
The same way you felt like an idiot farming gargies - I feel when doing HM. It's completely and utterly broken design and brings nothing new to the table outside of PS spamming.
But then again - it's not like THAT'S new!

Why not just add some 20 more titles? That way everyone can chose what titles they want to max for those 30.
So - why just 4?
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Old Jan 12, 2008, 08:10 AM // 08:10   #30
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r7 KoBd Revealed!!

I have no life (7)
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